The end is the beginning is the end

HBO has been known to do some killer season finales – no pun intended, although it would be a perfectly accurate one in the case of the last episode of Rome‘s first season. The lead-up to the murder of Caesar is masterfully composed and reminiscent of another plot to have a leader and father figure killed in another HBO series: Livia Soprano’s planned killing of that disappointment of a son. (Is it a coincidence that Livia was named for another larger-than-life mother from ancient Rome?)

Throughout the season I’ve been impressed with Ciaran Hinds’ layered portrayal of Caesar, a man whose fierce intelligence, pride and ambition inspire awe even when he’s at his most arrogant and dismissive. His death, even though it’s clear that it’s coming, is startling in its force and brutality – not just in terms of blood and gore, but in terms of the story and the characters. Another favourite of mine (other than Titus Pullo, of course, who’s just a big sweetie when he isn’t murdering people in a jealous rage) is Brutus, who is portrayed by Tobias Menzies with a fascinating mix of hurt pride, bitterness, self-loathing and, strangest of all, genuine love for Caesar.

Another HBO series finale that pushed all the right buttons with me was Generation Kill‘s final episode, “Bomb in the Garden”. It’s rare for a series that is so documentary in its approach to manage its story and character arcs so deftly, but David Simon and Ed Burns have done a brilliant job. The final scene recalls another work by Simon and Burns, namely the ending of The Wire’s season 2, both scenes using a Johnny Cash song (in both cases making me think that perhaps, just perhaps, I ought to check out that Cash guy’s music). And yes, I am quite okay with admitting my considerable man-crush on Alexander Skarsgard.

With all these endings, it’s only fitting that I finally finished Grand Theft Auto IV. So much has been written about the game already that I won’t add anything other than this: I enjoyed the latest installment of Liberty City. If there’s a more convincing, living and breathing city in any game, I haven’t played it yet. Take it away, Philip.

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